Jump to content

Import of 3d models into pv*sol


Recommended Posts

I have tried a lot of things (file types) when importing models from DroneDeploy. Usually, the texture is as washed out for me as it is for you. I have managed to import models with vibrant textures in the past (don’t ask me how, it was luck more than anything). However, once I saved and reopened the 3D Visualization, the texture is either washed out again or (parts of it are) missing completely. Unfortunately I have also found that importing such models increases your chance of crashing PVSOL. Therefore, I do not bother anymore, and would not recommend putting time into this.


Link to comment
Share on other sites

  • 3 years later...
  • 3 weeks later...

Hello there!

There could be several reasons for missing textures:

  • The bitmap of the texture file is too big. Maximum supported resolution is 2048 by 2048 pixels.
  • The texture file could not be located, since it is located in the wrong path or the path to the texture file (map_Kd) within the *.mtl file is broken.
  • The value of Ks within the *.mtl file does not equal 0 (zero). In this case you should substitute all values within the file.


Kind regards

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...