Maciek Posted July 14, 2020 Report Share Posted July 14, 2020 Does anyone have experience in importing 3d models from pix4dmapper into PV*SOL software? In my case PV*SOL has problems with texture reading. The geometry is fine. Quote Link to comment Share on other sites More sharing options...
Frido Posted July 14, 2020 Report Share Posted July 14, 2020 I have tried a lot of things (file types) when importing models from DroneDeploy. Usually, the texture is as washed out for me as it is for you. I have managed to import models with vibrant textures in the past (don’t ask me how, it was luck more than anything). However, once I saved and reopened the 3D Visualization, the texture is either washed out again or (parts of it are) missing completely. Unfortunately I have also found that importing such models increases your chance of crashing PVSOL. Therefore, I do not bother anymore, and would not recommend putting time into this. Quote Link to comment Share on other sites More sharing options...
Nils1234 Posted October 27 Report Share Posted October 27 Yeah I am facing the same issue in late 2023 --- did you find a solution yet ? In DJI Terra the 3d Model looks very good. But importing it in PVSol is washed out, as if the texture is missing. Quote Link to comment Share on other sites More sharing options...
developer_fw Posted November 13 Report Share Posted November 13 Hello there! There could be several reasons for missing textures: The bitmap of the texture file is too big. Maximum supported resolution is 2048 by 2048 pixels. The texture file could not be located, since it is located in the wrong path or the path to the texture file (map_Kd) within the *.mtl file is broken. The value of Ks within the *.mtl file does not equal 0 (zero). In this case you should substitute all values within the file. Kind regards Frederik Quote Link to comment Share on other sites More sharing options...
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