Jump to content

Expanding the simulation surface


RicardoM

Recommended Posts

Good morning everyone, I hope you're all holding out well working from home or whatever.

 

I usually create my simulations over a Google Maps image cropped to just the space I need so I can zoom in to the maximum and thus have more details. Then every once in a while I have the problem that I simulate a system and then the customer asks me to move the modules to an area close by but which is just outside the simulating area. For example, I just simulated the system shown below and the customer asked to move all the modules on the green building to the empty area to the north:

 

image.png.4c1e7c33aa893309e038890410bb8e6b.png

 

Is there anyway to expand the simulation surface so that I can take in the brown surface and not have to import a brand new image and start from scratch?

 

Thanks in advance, cheers!

Link to comment
Share on other sites

Dear Ricardo,

a movement of the underlying map/image is not possible, I am afraid. And unfortunately there is no way to copy objects from one project to another, neither. At least not the simple way.

A possible way exists, but this is a hacky workaround. It is unofficial and we don't do support for projects that are broken due to this hack. But if you want to try, you can do the following:

  1. Save the first project twice (one for safety, and one you will modify)
  2. Create a new project where you select the new map section as desired (with brown surface above). Try to select it in the same zoom level and x/y dimensions
  3. Save the new project with a new name (e.g. "new map section.pvprj")
  4. Close PV*SOL
  5. Use a zip program like 7zip to unzip the file "new map section.pvprj"
  6. Amongst the unzipped files, you will find one "MapExtract.png" and inside the folder Visu3D you'll find "SelfCreatedTexture150.png"
  7. Copy these two images to another place, these are the new map sections for your old project
  8. Unzip also the old project (the one you created for modification from step 1)
  9. replace the files "MapExtract.png" and "SelfCreatedTexture150.png" with the ones you copied elsewhere (from step 7)
  10. Select all files in that folder and zip them
  11. Change the file extension from *.zip to *.pvprj
  12. Open the modified project, and you can see that the map section was replaced. Now you would need to adjust the location of the building, but that is possible from within the software.

Hope that helps, and sorry if we can only provide this dirty workaround at the moment. Best wishes for you home office experience as well!

Kind regards,

Martin

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...