Skip to content
View in the app

A better way to browse. Learn more.

Forum Valentin Software

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Problem with the terrain model while using Solar API

Featured Replies

Hello, I encountered a problem while creating a 3D model using Google Solar API. When i turn on the terrain model it elevates my already existing 3D object and all in all shows differently than it's supposed to be. Maybe I'm missing something, but i don't know.

It's supposed to look like this, but...

Iimage.png.a6916a900a4717ff2509c5fd912af8f4.png

Instead it looks like this:
image.thumb.png.c8d28613509760164c66d05dbc6e7027.png

It kind of generates the original building copied off the google maps under my 3D structure and if I choose the option of cutting out the terrain model it only does this around my structure (as it says so) and if i decrease the overall height of the building to 0 (using the "Proper height" button) - it looks good but i fear it may hinder the preciseness of shading simulation.
How it looks with 0 height:

image.png.cb403ab9b8558c31bd931f2da22c335c.png

Overall my question is - is there a more elegant and precise way to generate terrain model excluding the terrain under my building?

I would be very glad for an answer! :)


Thanks

Dear Goldman,

Thank you for your inquiry.

From our point of view, your planning method is correct. We would describe the planning steps as follows:

  • import/download Google Solar API orthophoto and elevation data for the site
  • define elevation 0 (set pin)
  • draw polygon for the building (make sure that the corner points of the polygon are actually on the roof of the building, not on a tree overhanging the roof, the ‘show elevation data’ button helps here)

image.png

  • if necessary, make the polygon perpendicular
  • extrude the building
  • adjust the building dimensions (right-click on the building --> ‘edit’) if the polygon had to be drawn smaller due to overhanging trees
  • make sure that under ‘options‘ --> ‘height data‘ the check mark for ‘cut out the terrain model around the polygons and extruded 3D objects‘ is set, with an additional space of approx. 1 m

image.png

  • alternatively, if you need any additional distance, draw a polygon, but do not extrude it

image.png

  • activate terrain model (lift mode)

If the lift height is distorted by the overhanging trees, the height must be corrected subsequently (right-click on the building --> ‘correct height‘).

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.