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Mesh Import to many Pixel

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I have the following issue: I can process my drone footage into a 3D file format (DAE, OBJ, and more). However, I'm facing difficulty properly importing the models with texture into PV SOL.

The error consistently indicates an excessive pixel count. It seems the size should not exceed 4094 pixels.

Now, here's my question:

When such an excellent program is developed with an import interface, there must be instructions available on precisely how to edit the file for a successful import.

I'd love to fully utilize the program, so perhaps someone could provide detailed instructions (or a link) or any other form of assistance. Given that I conduct over 20 captures per week, this feature would be a tremendous help.

 

Ich habe folgendes Thema: Ich kann meine Drohnenaufnahmen zu einer 3D-Datei verarbeiten (DAE, OBJ und mehr). Doch leider ist es mir nicht möglich, die Modelle mit Textur richtig in PV SOL zu importieren.

Als Fehler wird immer eine zu große Pixelanzahl angegeben. Scheinbar darf die Größe nicht über 4094 Pixeln hinausgehen.

Nun komme ich zu meiner Frage:

Wenn ein so tolles Programm wie dieses entwickelt wird und eine Import-Schnittstelle bereitstellt, muss es doch eine Anleitung geben, wie genau ich die Datei bearbeiten muss, damit ein richtiger Import möglich ist.

Gerne würde ich das Programm vollumfänglich nutzen, also vielleicht kann mir jemand genaue Anleitungen (Link) oder anderweitige Hilfe geben. Da ich in der Woche über 20 Aufnahmen mache, wäre diese Funktion eine enorme Erleichterung.

Hello MAPAUFER1992

Thank you for your input.

I am with you marking a missing documentation regarding the 3D object import.
We do try to add this to our online help to support our users in the future.

In this parallel thread there is some more information about missing textures of 3D models:

Does this help with your issues?

Kind regards
Frederik

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