Hi,
When simulating a particular project and reading the EB, I can see that the module independent shading, which I normally assume to be due to the horizon (far) shading is just below 6%.
Looking to the module dependent shading, I can see that this is at around 16%.
Two aspects are interesting when it comes to this:
The total shading loss over the year, presented in the summary, is 23.2%.
Removing the horizon from the 3D model reduces the module dependent shading almost entirely.
Knowing how the help file defines independent and dependent shading, I am a little confused by these two contradicting aspects.
Regarding (1), what is the logic inferred here?
Shouldn't the loss presented in module dependent shading be a share of the incoming radiation converted at STC into a certain available energy quantity? How can the relative loss before and after STC conversion be added together, when the loss on module level would be much smaller if corrected for the conversion efficiency?
Regarding (2), what is the relation between horizon (module independent) shading and near (module dependent) shading?
It is reasonable to expect that removing the horizon would remove the module independent shading loss. However, as it seems, it actually also removes the module specific shading.
How can this be? I would expect these two losses to be distinguishable and non-interactive.
Appreciate any explanation, as I haven't been able to find an elaborate explanation elsewhere.